Rising Thunder is Being Released to its Community for Continued Support
Rising Thunder, which is a cancelled indie fighting game that was first beta tested in 2015, is releasing a Community Edition of the game to let fans of the game keep it running despite being dropped by developer Radiant Entertainment.
The fighter was first pitched as an accessible fighting game that focused on reading your opponent’s moves over execution of complicated combis. It boasted a pedigree of a lot of the fighting game community’s big names like Capcom’s Seth Killian before developer Radiant Entertainment was purchased by Riot Games. Riot is best known as the company behind League of Legends. Shortly thereafter, Tony Cannon, the head of Radiant Entertainment, announced that Rising Thunder would cease development, but that they would be focusing on a new game.
Today, the former Rising Thunder team announced that they are releasing the latest internal build of the game, which includes online play and local play, but there’s no characters or stages that weren’t available in the last beta. Additionally, the team is releasing the source code for the servers, allowing the community to tinker with and improve the rudimentary matchmaking server that is being released alongside the Community Edition.
Rising Thunder: Community Edition will be released for free in January on PC.
The Rising Thunder team also mentioned that they have a new project in the works and will announce it “when the time is right.”
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